Technical Art/Animator with 5 years of experience in the game industry, having shipped 3 AAA titles in the Call of Duty franchise. Proficient in technical art/animation, rigging, and scripting on teams ranging from 5-400 developers. Creates scripts that aim to establish more robust pipelines, mitigating asset management risks, and elevating productivity. Focused on enhancing overall product cohesiveness through the seamless execution of continuous asset integration into production.