Nick Kline
Nick Kline
Technical Animator
Elizabethtown, United States

Summary

Nick Kline, a dedicated and self-driven technical animator, with an diversified skill set in the art of character animation, cinematic animation, and motion capture. With four years of developing quality animation for production. Outstanding organizational and problem-solving abilities. As well as communication and collaboration skills.

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Skills

2D AnimationAnatomy3D Animation3D ModelingFacial Rigging & AnimationRiggingbio-mechanicsskin deformation

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
MotionBuilder
MotionBuilder
DragonBones
DragonBones

Reel

Productions

  • Header
    • Video Game
      Eira: Echos of adventure
    • Year
      2020
    • Role
      Lead Technical Animator
    • Company
      No Scope Studios
  • Logo color
    • Video Game
      Descent of Champions
    • Year
      2019
    • Role
      Technical Animator
    • Company
      Early O' clock productions